2D animation
Hand-drawn and digital 2D, built frame by frame. Roughs, clean-up, timing and compositing run through the same hands from the first pass to the last.
Start a project →Foxglove Animation grows an idea from first thumbnail to final frame: 2D animation, motion graphics, explainer videos, character work and storyboards — drawn by hand and timed to the frame.
One studio from the first thumbnail to the final render — boards, design, animation and delivery, handled by the same small team throughout.
Hand-drawn and digital 2D, built frame by frame. Roughs, clean-up, timing and compositing run through the same hands from the first pass to the last.
Start a project →Type, shape and rhythm arranged into brand films, titles and social cuts — designed as motion first, not as a slide deck with a fade.
A short scripted story that shows how a product, service or process actually works, written to land on the first watch.
Expressive rigs and real performance: walk cycles, takes, lip sync and the small hesitations that give a character a personality.
The seed stage. Rough panels that lock the beats, the camera and the timing before a single frame is animated.
A call and a script. We break the story into beats and sketch them on paper before anything moves.
Those boards cut into an animatic, with style frames, character designs and a palette locked in early so the look never drifts mid-production.
Production. 2D animation, character performance and motion graphics are built frame by frame, with a review at every pass.
Notes, timing polish and finishing. You get the master plus the cutdowns and the ratios your channels need.
Every project starts as a stack of paper and a wall of boards. The drawings come first; the render comes later.
Boards on the wall, timing on the timeline — a character gets its performance long before the render.
We work in short, reviewable passes, so you see the story working in pencil before the expensive part begins.
Start a project →
Tell us what you're making and when it needs to land. We'll come back with storyboards, style frames and a plan for the animation.